Wednesday 6 November 2024

In The Grim Darkness Of The Far Future, There Are Still...

...tier 1 special operators wearing gucci high-speed ally kit, etc etc.

So I mentioned yesterday how I was going back over my urban camouflage Primaris army and making them Raven Guard. This was all well and good until I went looking for Raven Guard transfers. I have about 12? On a single sheet from, I think, Dark Imperium. I do, on the other hand, have a lot of Raptors transfers. And the Raptors are Raven Guard successors. And they're known for wearing camouflage. So Raptors it is!

Looks pretty swish actually, with the one olive green shoulder pad. The big white emblem isn't very, um, low-visibility, but then again it is on a 20' tall walking death machine, so, it's probably fine

I felt so bad re-re-painting these Reiver Marines' shoulderpads, but they turned out OK in the end. I made the decision to mark out squad leaders with black Chapter emblems

As the test models turned out fine, I grabbed a few more from the display cabinet and set to:

The shoulder pads got a coat of Loren Forest, a wash of Nuln Oil, and a dab of gloss varnish (Technical 'Ardcoat for the Citadel paint lovers like me) in preparation for tomorrow's task of Sticking On All The Transfers. Once these ones are done I'll crack on with the rest.

I've not forgotten the Kataphraktoi, they're still on my painting table, I just didn't feel like doing anything on them today. The real question is if I count these towards my painting points tally... all I've done is do up one shoulder pad! I probably won't to be fair. They've already been counted once, seems like cheating to count them again.

Tuesday 5 November 2024

Blocking Out And A Repaint

When painting a bunch of figures at once - batch painting - one of the stranger bits is the blocking out of colours. At this stage you can sort of see where they're going, but there's still a lot of messy bits and there's no highlighting or washes or anything like that, so they tend to look a bit rubbish. You just have to trust the process, and remember that even the best miniature always looks unfinished until the base is done. I don't really know why that is, but it's true. So today has mostly been blocking bits out on the various Kataphraktoi I have left to do - camouflage colours, metals, leather, that sort of thing. I also picked on the half-finished standard bearer and finished him.

Some basic colours down ready for some finer detail and highlighting tomorrow

I'm particularly pleased with the way the standard bearer came out. I don't think he has any particular rules associated with him in the Lost and the Damned army list (I'll have to check) but a standard bearer's always been in the Kataphraktoi and I like the idea that this last remnant of the once-proud regiment still has their Regimental Standard to rally around and use as a point of pride and bittersweet memory of tradition.

Front view - this officer retains his dress uniform as a point of pride

I think it's very funny that the sculpted Imperial standard has an eight-pointed star on it already...

The standard top came from a Chaos Space Marine sprue I think

The gold in the centre of the purity seal is meant to be a Chaos star, but it's mostly just a squiggle

Also, over the last few days I've been mulling over my Palmyrene Spears Primaris army. I like some of the models, but I'm not really convinced I want to keep the army - and I know that selling an army that's not an actual recognised Chapter is much harder than selling one that is. So I picked a squad and one of the Dreadnoughts and redid their shoulder pauldrons to be Raven Guard instead. I just need to dig out the Raven Guard transfers I hope I have hiding somewhere:

The highlight of blue on the black pauldron is to differentiate it from the tactical flat black of the various icons

In natural light the blue is much less obvious - the wash of Nuln Oil that I applied helps blend it all together to look black

So, transfers permitting, I'll probably be selling this army soon - I could do with a bit of a cash injection. Keep your eyes out for that, I'll link it when I do.

Painting Points:
Today: 1
This Week: 1
2024: 115 (257)

Monday 4 November 2024

Paying The Toll

Tonight was the fourth game in the Warkromunda campaign, and the first of the second half. My Wyld Kats once again played N's Orlocks, the Cold Steel, again, looking for revenge. I didn't get a victory, but I did kill one of his jetpack juves, so that'll do.

We played Settlement Raid, with me challenging for his Toll Crossing. Initially I had a pretty solid plan - to use the terrain to scoot down the flank, avoid his heavy bolter, and pick off his fighters in small batches. It quite rapidly unravelled, though...

Table layout, view from my side. All the terrain is N's, it's TT Combat stuff I think. Really nice stuff.

End Turn 1 - no casualties as yet, just some pinning and manouevering. I took a risk and brought my first batch of reserves, the Juves Wildsnake Bliss and Li'l Septem, on in position to jump Doug Jr at the start of the next turn...

End Turn 2 - unfortunately N got priority (this would happen in all but one turn) and immediately threw a demo charge at the poor juves, putting Wildsnake down with a Serious Injury and pinning Li'l Septem. Meanwhile Machine Gun Sally lit up my ranged Gangers and took Tia Venom out with a hail of bolt shells. Over to the left, my Queen, Matriarch, and both Death Maidens continued advancing to threaten the Orlock flank.

End Turn 4 - Turn 3 was so hectic I forgot to take a photo! Incendiary charges turned my flanking attack with my reserves into a mess of burning and injured Escher, while my attempt to use Jezebel Mourning to take out N's reserves who'd come on behind my flank attackers fell flat when I rolled a 1 to wound with a plasma pistol. She was then just straight up deleted with SIX injury dice following a burst of combat shotgun fire! To add insult to injury, Losse de Grey charged in to attack the juve that'd thrown the incendiary charge and rolled four 1s out of five dice. She only needed 2s! I did at least do in Doug Jr with Vikki Vicious though. Machine Gun Sally took out Sinnamon Kane, ending my feeble base of fire over on the right. But I passed all my bottle tests.

End Turn 5 - things have gone from bad to worse. While I've managed to finally get Losse de Grey into combat, Penny Diamond got heavy bolter shells for her trouble, while all my Juves were now either Out of Action or Seriously Injured. On the plus side, the mere threat of my Death Maiden and chem-thrower did mean N's leader continued to run away like he'd been doing ever since his plasma pistol ran out of ammo...

Game End - six of my gang were out of action, two of the remaining four were on fire, and only Losse de Grey was still really in fighting condition. I did however manage to put Jazz Out of Action at the very last with a needle pistol shot from Losse de Grey, so that was a nice little morale boost! And it was a Memorable Death result, so she got a bonus pip of XP too!

What was left of my gang - that damn hand flamer on Hot Pete was a real nuisance!

In the post-battle phase I managed to roll some very jammy results on the Injury Chart, with only one serious injury - Enfeebled, on Sinnamon Kane. Everyone else was either Out Cold or otherwise unaffected. I also made a fair chunk of change, which I then immediately spent on some Mesh Armour and a Phelynx for my Wild Runner to pal around with. I should probably have spent the Phelynx creds on more Mesh Armour, but - meh. That's not as cool! Or cute. At least now my three most valuable members have an armour save. Who knows, it might even help them a bit...

Sunday 3 November 2024

Getting Into The Groove

Well, I finished the last of the third close assault squad (they're a Fast Attack choice) and so I celebrated by going to the tray that holds the force and digging out the remaining minis that the army needs painted. It turned out that apart from the Astartes and the Inquisitor there weren't really that many left to do (apart from the as-yet-acquired vehicles):

Sort of an army shot, I suppose. You can see the demonically powered-up Inquisitor in the bottom left of the box, and the various Astartes on the bottom right - I think that World Eater might become another Word Bearer honestly, but we'll see. Also, who's that next to the lascannon team...
 

The undercoat brigade

And of that bunch the rocket launcher team was essentially nearly complete. So I got on with it and finished those as well, meaning I now just have to get through:

1x Standard Bearer
1x Officer
1x Vox-Operator
1x Sniper
1x Meltagunner
1x Autocannon team
5x Troopers

Which isn't a lot at all really. Anyway here's the ones I finished today:


Three troopers and the vox-op for the third close assault squad
 
I'm very pleased with the way the Slaaneshi symbol turned out.

The whole squad. Again note the presence of (converted) Blackstone Fortress renegades. The squad leader and flamer are both veterans of the original army!

Rocket launcher team. The gunner is, I think, another old hand from the original army, although his rocket launcher was originally bare metal. The loader uses a Middenheimer head and the arms from the plastic tank crew, I think.

Note the lack of pouches on the gunner - I have no idea why this is the case!

So a pretty productive day all told.

Painting Points:
Today: 6
This week: 18
2024: 114 (plus 142 from before I started counting for a total so far of 256!)

Saturday 2 November 2024

Wave Those Swords About

Posing multipart figures is great fun, but sometimes I look at what I did years ago and go "huh?"

See if you can spot which one of these four made me go "huh?" this time. Just some base colours done today as I've been busy with some spring autumn cleaning. I'm hoping to get them done tomorrow; it shouldn't take too long - a few bits of camo, some highlights, some chaos marks, that sort of thing. Once done that'll be all three close assault squads done and I can have a look at the rest of the force.

Friday 1 November 2024

Close Assault The 40K Way

Today I finished off the last bits of the Kataphraktoi I'd been working on the last couple of days. I think there's probably not a great many figures left to do in the whole army, honestly, so I may have accidentally fallen into a Mini Project. There are vehicles to get, though, but then again that's not so different to a lot of my armies for 40K. Anyway, here's the pictures:



That's the squad leader (with power fist and pistol) and the vox-operator (with shotgun and chucking a grenade while his slightly awkward pose underlines how crude his bionic is).

And here's the whole squad! You'll see a fair few of the Blackstone Fortress renegades scattered throughout, as they really drive home the rag-tag nature of what was a very uniform and organised military force. The chap on the front left is actually a survivor of the original army, one of the original Combat Engineers who all had a particular Chaos Power they'd sworn themselves to. It's that squad, with its various camo bits, that provided the wider inspiration for the direction the army went in and where it ended up in terms of colours.


And here's the bulk of the second close assault squad - there's a third yet to come - which I finished today. Unlike the shotgunners I remembered to give them some Chaos insignia!

And the whole squad. There's quite a few Blackstone Fortress figures in here - including the squad leader, who I converted quite extensively - and I'm particularly proud of the way the vox-operator turned out. I also think that the mix of Catachan, Cadian, Warhammer Empire, Necromunda, Chaos Space Marine, and Blackstone Fortress Renegade parts actually blend quite well together. You really do get the feeling that these are veterans wearing a wide mix of gear, from their own original stuff to captured or even home-made equipment.

Sat on the painting desk now is the third close assault squad. Only four of them need to be painted, so who knows, I might get them done before next week.

Painting Points:
Today: 7
This Week: 12
2024: 108

Thursday 31 October 2024

Marching To Glory!

The path to glory is, of course, the road walked by Champions of Chaos - the way towards Daemonhood... or becoming a spawn. For the bulk of the followers of the Dark Gods, however, their service is that of pawns or disposable assets. Not that it matters, of course - what difference is that to the life of a Guard trooper or Imperial citizen? 


All of which is to say I picked up a few more figures from my Lost and the Damned army, and - yesterday and today - did some work on them. These figures will complete (sort of) two squads of assault infantry - one with pistols and close combat weapons, one with shotguns. Eventually each of these squads will be mounted (probably in a Rhino) and accompanied by a Traitor Space Marine. For now, though, they're very nearly done. I just need to finish the skin, do a bit of touching up, gloss varnish all the black armour, and base them. Shouldn't take long tomorrow, but I ran out of steam tonight.

Tuesday 29 October 2024

Return To The Kataphraktoi

Today I didn't feel like doing any more work on the Necromunda minis I have on my painting table, or on the Tomb Kings Casket of Souls, or the Quar, or indeed anything else. But I did feel like painting something. So I rummaged in my drawers and came up with some of my Lost and the Damned army! This is an army built using the 3rd Edition Codex: Eye Of Terror list, and is based heavily on the remnants of my old Karaboudjani XV Kataphraktoi army that I'd played through all the years of 4th Edition with. This was a heavy infantry force where each basic infantry squad cost well over 100 points before adding in special or heavy weapons. They had Hardened Fighters (WS4), Sharpshooters (re-roll 1s to hit), Carapace Armour (4+ save) as well as Iron Discipline (able to rally under half strength within 12" of officers) and Hardened Veterans (allowing them to take Veteran squads).

The army was not particularly competitive, and lost far more games than it won, but it did look cool - they wore black fatigues and gloss black armour with polished silver weapons and brown leather webbing. Their Combat Engineer units (Veteran squads) wore various camouflage kit that they'd picked up from here and there to mark them out as both elite within the Regiment and also to give them a bit more protection in their very dangerous job of combat engineering.

Anyway, after years of gaming with them I ended up having to sell much of the army to make ends meet. I couldn't bear to part with all of them, however, so I kept enough to make a small Lost and the Damned force. They'd always been Traitor Guard, and I figured that after lots of attrition they'd moved from being this elite shock infantry force to a mix of veteran Kataphraktoi supplemented by pirates, renegades, deserters, and true believers in Chaos. They'd been lured to the side of Chaos in the first place by a heretic Inquisitor who'd sparked an uprising on their homeworld and in many of the deployed Karaboudjani regiments, and so I have a model to represent that Inquisitor in her Chaos-uplifted form - wings, hooves, that sort of thing - who acts as the commander of the Lost and the Damned force. She's supplemented by some Heretic Astartes (a Word Bearer and a couple of World Eaters) who act as stiffeners and bodyguards, but the bulk of the current XV Kataphraktoi are a far cry from their glory days as heavily armoured elite infantry...

...as these close assault troops demonstrate. Some of them have retained their originally issued shotguns, but the presence of a civilian break-action and an alien-looking slug thrower illustrate just as well as the motley collection of camouflages and uniform pieces do that they have supply and logistical issues, to put it mildly. They have managed to retain some pieces of their original armour plate and all wear leather webbing, but whether it's the original issue or newly made pieces is unclear.

These ones lack the yellow or red Chaos star warpaint that some bear on their armour, too, but mostly that was down to me forgetting that was an option until it was too late...!

They only took me a little while to do; I picked them up this afternoon and sort of bashed them out quite quickly which was nice. I didn't even really need to refer to any of the previously painted Kataphraktoi - I've painted so many over the years that I basically had muscle memory for it. I'll probably do a few more this week, I think.

Painting Points:
Today: 5
This Week: 5
2024: 101



Monday 28 October 2024

For The White Horse!

 No minis painted today, for a variety of reasons. Principally I was recovering from a weekend spent running about like a headless chicken (but more organised) as a variety of enemies and non-player characters at the Gritlands LARP event, G3: From Radtown With Love. It took place at HQ Airsoft in Driffield, an amazing ex-MOD site that is now this set of overgrown and abandoned buildings used primarily for airsofting (the ground was covered in probably tens of millions of BBs). The atmospherics were impeccable - just right for the post-apocalypse UK.

As a member of the crew, I was - variously - many Meat Freaks (cannibal mutant), several Kenturions (a professional Roman-inspired military force hailing from Kent who were out to enforce the Pax Kent), various Security Bots, and a hardlight hologram Administrative Asssistant (now 3.4% more administratively efficient).

Here's a photo of me as a Security Bot guarding a MEGA(tm, r) factory and about to unleash LETHAL FORCE upon the player party:

YOU HAVE THREE SECONDS TO COMPLY

The system is completely ridiculous fun, with players forming groups such as the Littlest Chefs, the Pot Noodle Knights, the Neon Nuns, or being characters such as Raleigh (who is a slug mutant who rides a child's bicycle), Ace (a man who wears a suit and top hat decorated with hundreds of playing card aces), Bunny (a fighter wearing a pink and white frilly costume and wielding either a baseball bat with BUNNY written on it or a massive two handed maul), and so on and so forth. The various NPCs also included Viking Ravers:

They untz-untz-untzed all the way to ravehalla

As well as a whole host of other wild and wonderful things. Massive, massive fun all round. The Gritlands. Well worth a look if you like the idea of cross country pantomime / the sort of games you played as a kid but with a bigger budget and a little more organisation.

Thursday 24 October 2024

Retrospective III (2023)

I'm off at the Gritlands LARP being all sorts of mooks, goons, robots, and random encounters, so here's all the stuff I did in 2023, from January to December:

Some 3rd Edition 40K jungle trees - I love these silly plastic things

I had the idea to make an armoured company by getting a Leman Russ each month, but in the end I only got this one - 1st vehicle, 'A' troop, Blue company, Black battalion, Paradisan CDXX Armoured

Side view showing vehicle number on the turret and a clear image of the camouflaged Vanquisher cannon

Rear view with the tank's name - Annihilation - and a skull-and-laurel

The blue-black-blue stripes on the front of the vehicle denote company (blue) and battalion (black)

From the top you can see the WW1 German inspired camouflage clearly, along with the Aquila.

A Captain of the Empire to go into my big unit of spears, the Wissenburg Black Spears

Rear view showing off his sash and massive pistol

Pistoliers - these ones are from Nuln, wearing black and cream. The "new" plastic Pistoliers are quite nice kits even if they have too many shooting arms that are at a weird angle

The black saddlecloths are also leaning into the Nuln theme

They all ride grey horses, because that's just the done thing in this regiment

You can see their black and cream uniforms more clearly here

Also hailing from Nuln, these Pistoliers wear black and blue because they're a private regiment raised by a noble, rather than being directly raised by the Elector Count of Wissenland and Nuln

You can see the champion's repeater pistol (and pistol-sword!) quite clearly here

Being raised as a private regiment the members are all aristocrats

I like the champion's coat being used as a cloak, it really imparts a lot of movement to him

No Empire artillery park is complete without at least one Helblaster - this is my second!

The plastic Helblaster goes together a lot more easily than the old metal one

Helblaster in action - otherwise known as "moments before disaster"

Dwarfs were my first ever minis from Games Workshop, and I enjoy painting these distinctly un-uniform little rotund fantasy Anglo-Saxon/Norse hybrid drunkards

Lots of chainmail and colour

Red shields to tie them all together, and a wide variety of hair colours and clothing choices



I had agreed a long time prior to this point to paint my friend A's Space Hulk set - I finally did it! They are painted in the colours of his Blood Angels successor chapter (except the Librarian, for which I had free reign so I leant into the Rogue Trader Blood Angel Librarian scheme)

Rear view of the Librarian and lone sergeant

Librarian's Crux Terminatus, and objectives - a CAT servitor, dead Chapter hero, and a grail

Librarian's force axe, CAT servitor, rear of the throne, grail

Terminator Squad 1

Terminator Squad 2

All the Space Marines

GENESTEALERS - in the classic scheme of blue and purple!

Genestealer Patriarch looming...

And a pile of skulls (the crew? Previous explorers? both?)

A menacing and frankly terrifying threat

And these - also A's - had waited for paint even longer. I'm so sorry A. Bugbear warrior and shaman

These are the official Dungeons and Dragons minis I think

I think this is meant to be a half-orc fighter in and out of heavy armour

I painted them so they could work as the same character or different ones

Tiefling warlock with various spells! Again this is meant to be a low and high level of the same character

I think I prefer the mini on the left, but the cool eldritch tentacles were fun to paint!

I was missing ghouls from my Mordheim Undead warband, so I picked some up from Bad Squiddo Games and this is "the bride" - she's got a wedding dress on. Or what was a wedding dress, anyway

Whatever her life was before the comet hit Mordheim, now it's got a lot more cannibalism in it

I have a plan for an all-Forest Spirit army for Warhammer, and that needs several Branchwyches

This is the current Branchwych mini from Games Workshop, and I already have an old style Drycha which makes this my second of three Branchwyches

This one is quite a fun conversion made from the Sylvaneth Underworlds set - I used the bottom half of one of the minis and the top half of another to make my third and final Branchwych

This view shows off her stave and jewellery quite nicely - I like the Sylvaneth range and I think they'll make the whole army nice if I scatter them around the Dyrad units

Sticking with the Warhammer theme I bashed out a quick unit of Dire Wolves for my Lahmian Vampire Counts army, the Tyrkan Nachtarmija

I had a set of the plastic 3rd Edition 40k ruins kicking around that were missing their floor pieces, so I made some out of cardboard and cracked them out - scenery is nice and easy to paint a lot of the time

And here's the inside - I've always figured the funny half-height ground floor is actually just a slightly sunken room/floor filled with rubble. But they do work nicely on the tabletop, so it's fine

What's this!? So the Votann were released and someone had the bright idea of comparing them to the various LEGO space ranges through the years, and I think the M-Tron scheme works really well...


As you can see here with this Mini of the Month Votann

The rune is actually the number 3 in Pentadic Numerals, for 3rd Squad

M for M-Tron Materials and Mining

Some wear and tear on the equipment, and a clear shot of the bionic legs!

I had a bunch of random Skaven lying around from somewhere, and it turned out I could make them into a Mordheim warband... so I did!

Rear view of the clanrats with spears and shields

This bunch of squeaking schemers are clanrats with swords and shields

Despite appearances they don't have armour (because they're not worth it)

This was originally a 1980s Plague Monk I think, but I have repurposed it into a Clan Eshin sorcerer

I like the spikes that suggest a quite mutated figure under the robe...

Many years ago I had a Deathwing army, and each box of Terminators came with a teleport homer. So I finally painted them up as objective markers - there is now a sixth one, which is about as many as you need for any game usually. They're all painted the same but numbered underneath in case you need to find a specific objective

I picked up the Votann Grimnyr and quickly knocked out her AI bodyguard drones...

...which I named after Odin's ravens, Huginn and Muninn

They even have bird crests on their shield generators, what else was I going to call them?

So the Skaven need a leader, and they got one - an Assassin Adept with Weeping Blades!

You can see the 1990s metal mould limitations here but I do love this style of mini a lot

What a cape, what toxic blades, what a genial face (I love the little rat-head pommels on the blades)

You can't be a Skaven warband without a Rat Ogre

I deliberately used all the parts that had as little strange steampunk additions on

This big fellow just wants a hug

And probably also your lunch

Two different types of Black Skaven - one that's essentially a Stormvermin, with armour, halberd and shield (because it is, in fact, an old early 1990s Stormvermin) and a trainee Assassin with Fighting Claws

I added the cloak onto the halberd-toting Skaven to make it clearer that he's part of Clan Eshin

Neither of these rats are likely to be the sort you want to run into in a dark alley

Gutter Runners - the cheapest of the Heroes, armed with swords and daggers

I do wonder how the one on the left can see with his hood like that

A nice view of the cloaks. The sheen is from the semi-gloss varnish I used to protect the metal minis

Sometimes a Henchrat might get a Lad's Got Talent promotion to Hero, so I used this mini for that possibility

Here you can see a sword on his back

And this angle shows a flask of... something

Advancing with purpose (he's seen some cheese)

Skaven with slings are infamous in the Mordheim world, so I only made a group of four

They all have a tail weapon, but I can't remember if that actually counts in-game

The one with a throwing star did in the end get a sling instead, thanks to someone who posted me one!

It's amazing what you can do with flat colours and an overall wash of Agrax Earthshade really

The giant rats at the front were painted some time ago, so this is the whole warband. It's WAY bigger than the maximum warband size but it does allow for a lot of options

SALUTE 2023 haul! A mix of stuff for a variety of games - from back to front, left-to-right: Foundry Africans for Song of Blades and Heroes, Celtos for Warhammer Chaos Marauders, the free mini and die, Bad Squiddo characters for Oathmark and Mordheim, Heroics and Ros and Brigade Miniatures 6mm for Battletech

I got to hold a (deactivated) PPSh! That was fun (amusingly my boots here are actually Finnish jackboots)

For some unknown reason 6mm infantry paint up really quickly, so these were done in the same weekend as SALUTE - the minis at the back are Brigade Miniatures Chinese, as are the 8x8 APCs. The ones at the front are Heroics and Ros modern Russians. Now they're all generic infantry for Battletech!

I have an idea for a Pictish inspired Oathmark army, but this is only the second mini I have for it. I do like her tartan trews though, they came out nicely

The shield is a Pictish design (apparently)

Real old-heads of the blog will remember (maybe) the figures I painted up for Song of Blades and Heroes way back in 2010 from Hasslefree and Mike McVey - well, these two are for that same little warband

I'm really pleased with how the snake came out on the shield!

And a rear view showing things like the tail and bangles


A nice paper banner for the standard bearer of my Slaaneshi Marauder regiment

Better view of the Marauder herself - I like the tattoos I managed to do!

Rear view, and more tattoos

This Dwarf Lord was made from parts in the Hammerer/Longbeard kit

I like the way the rubies came out

Sometimes minis are easy to paint because they're almost all metal...

This chap, even without magic items, has something ridiculous like a 2+ save in combat

The Hammerer champion looks very stern, but not particularly worried as he's not even wearing his helmet!

When in doubt, carry a REALLY BIG hammer

Again, lots of metal = quick to paint

Another one where the rubies came out nicely

This regiment actually contains a Lord and a Battle Standard Bearer (on the right), and is a potent force in combat... if it can get into combat, that is. I'm still really pleased with how the unit standard turned out honestly! That yellow hammer on blue background really pops

Even Goffs have Trukk Boyz, and they need, well, a Trukk. This one has a go-fasta stripe on both sides

They may not be Kult ov Speed, but they are Orks, so going fast and making noise is where it's at

This was great fun to paint - LOTS of drybrushing and slap-dash detail work

Nuln Oil and Agrax Earthshade are very much your friend when painting Orky things

Da Big Green! When you gotta explode some 'eads, 'oo yoo gonna call? Dat's rite - DA WYRDBOY

Back in the day these grots would actually be a couple of Ork Minderz, but nowadays Wyrdboyz are a bit more, um, well, "trusted" isn't the right word... left to their own devices, yeah, that'll do

Speaking of 'back in the day' here's an old 2nd Edition Runtherd to go with my 2nd Edition Grots (although his slugga is actually a Valhallan bolt pistol)

Mike Brooks of Ufthak Blackhawk fame liked this mini when I posted it on my Facebook, so that's something

Now dis iz da Kult ov Speed! Ork warbikers to go WAAAARGH and crash into things at 150mph

I couldn't resist, and had to give the one on the left a Rupert the Bear scarf

These modern warbikes are great, but they do make my much older 2nd Edition one look a bit quaint

Not that it matters, because Orks

I got given this Ork jet in pieces for free as part of a bunch of stuff someone was giving away, so I put it together without instructions and then gave it a proppa Orky paint job

There's a vaguely Mig-15 / Sabre jet feel about it, it's all very 1950s

I tried to use different shades of red on each panel to suggest an even more ramshackle construction

Da biznes end - 6 'eavy shootas and four rokkits

Deathskull Clan Runtherd with grots - this lot are dead handy for soaking up incoming fire and nicking stuff after a battle

All this in one box! It's actually a pretty good little kit, the Games Workshop Gretchin kit.

The core of my Wissenland army is a big block of spearmen, and these two completed it

The grey and white are the colours of Wissenland, the red is a unifying colour throughout the army, and the spears are painted black because the regiment is the Wissenland Black Spears

And this is the unit in the display case! The front rank contains the Empire Captain I painted earlier in the year, another Captain with the Battle Standard of Wissenland, and a Warrior Priest of Sigmar - the whole regiment is 30 strong including those characters, or 28 if you drop the Captain and Warrior Priest. It usually commands the centre of my battleline

A Bad Squiddo mini acting as a ghoul for my Mordheim Undead, she has a pretty bloody sickle and a fearsome aspect

At some point she's had a head injury (you can sort of see the staples in her scalp)

A Paul Muller ghoul from Heresy Miniatures, I converted this one a bit as the original one creeped me out a bit too much (I didn't like that it was eating a baby, thanks Paul, top quality nightmare fuel there)

The hag, with bloody fingers

When you're a ravening cannibal cursed to eat human flesh in service to a vampire, no-one really mentions your clothes or lack thereof

All three of the ghouls I painted, which sort of completed the Undead warband. Technically I could have another two ghouls, but I don't think I'll need them honestly

And that was that! A pretty productive year if I do say so myself.

Painting Points:
2023: 210

210 points! That's a lot of stuff done - and almost all of it from the pile of opportunity, too!