Showing posts with label Real Life Intrudes. Show all posts
Showing posts with label Real Life Intrudes. Show all posts

Thursday, 3 July 2025

Where Have I Been? SPACE!

I have been absent for a week, which is - I think - the longest gap in posting this year. Mostly this has been because of the heat, which has left me barely capable of thinking, let alone painting, but it is also because over the weekend I went to Death Unto Darkness Event 11: HERETEK where I spent a weekend as Sister Superior Humility of the Order of His Sanguine Tears. Many foes of the Emperor were slain, and much fun was had by all. Here are some photos:

 

Here I was having an argument about whether or not criminals were stupid; my position was that as crime is an offence against the God-Emperor, only stupid people would commit crime and thus criminals by definition are stupid

Here I was being exorcised after getting only a little bit possessed

This is a really good portrait of me - many kudos to the photographer!

Right at the start of the event, before I started to melt in the 27 degree heat and 60% humidity and discarded the wimple

 In terms of painting, I have some medieval civilians and an old Wargames Foundry Scrooge model on the way which I hope to get done tomorrow. On Saturday myself and my friends C, D, and H are going to have a day of wargaming - 4th Edition 40K! So expect many photos from that. 

Sunday, 22 June 2025

Technical Problems, Please Stand By

So I've been AWOL for a few days. Partly this is because my internet provider has decided to have a local outage, and partly it's because the UK is extremely hot and where I normally paint is uncomfortably hot. As a result I haven't made as much progress as I've hoped on stuff recently and even if I had, posting about it has been impossible. I'm piggy-backing off someone else's internet to make this post, and hopefully things will be fixed soon. Now if you'll excuse me I'm off to melt quietly into a puddle of sweat.

Monday, 8 May 2017

VE Day

Cologne, Germany, 1945. My distant ancestors came from here, and their name became Cullen, eventually.
 
 
Well, it's been a long time since I posted, and today seemed like an auspicious day of sorts. 72 years since VE Day, and one month 'til the General Election. Don't vote Tory, whoever you vote for; they've spent seven years shafting this country badly, and if they get back in worse - much worse - is to come, not least of which will be the end of the NHS.
 
Anyway.
 
I've been pretty busy, both generally and in the wargaming/hobbying side of things. More on that later. For now, I'm back and hoping to blog about once or twice a week for the foreseeable future. Good intentions and all that, though...!

Thursday, 7 January 2016

It Liiiives!

Igor - quickly - the electricity! To maximum power!

Ahhh! YES! Yeeeessss! It liiiives!!

*ahem*

So it's been a while, eh?

Well. Sorry about that. Life got a bit strange. I'm doing better now. And I haven't been idle. Since I last wrote on here I have finished a Sisters of Battle army, almost completed my Imperial Guard army, and done a load of other stuff.

Which I'm going to showcase over the next few weeks, a unit a day, starting tomorrow. Just thought I'd build the expectation really. I know, I know, I'm evil. Mwahahahahaa and all that.

Here, have some links to keep you going!

The Molgravian Gazette - my 18th Century Imagi-Nations Project
Patrick MacLeod Cullen - my poetry corner

And a music video that I really like:



I listened to that one a lot when I was painting my Sisters of Battle.

Thursday, 26 June 2014

Things

So in the month since I last posted, I've been to Tunisia (hot, dry, amazing), and amicably split from S.

Both of which have pretty much killed my modelling and painting. I've still managed to get a few games in, and there's a new shop opened in Leamington Spa called BAM! Comics, which is very friendly and deserves your support.

As to what I have been up to, well...

I've played a few games of X-Wing, losing some and winning some, played Firefly: the game (and lost), won a game of Talisman, and joined a games club in Coventry with my friend JY (his uncle and two lecturers from his college attend, and he had no idea, which is pretty funny).

Oh, and I finally got some Germans to paint up as Division Azul troops to fight my Soviets. Except, as I discovered, 30 figures isn't quite enough to represent a full-strength Wehrmacht-organised infantry platoon from 1942. I need another 19 figures for that - another 10 man squad, a platoon CO, platoon sergeant, three runners (one with a sniper rifle), a sanitats, and a 5cm mortar team of three. Ah well, it's a start!

Anyway, here's some pictures:


 A game of X-Wing against JY, early on, before I lost both TIE bombers by being run over by the Dodonna's Pride (the big bloody thing on the right!), and before my Lambda managed to pop Wedge(?) with its heavy laser cannon. My interceptors are busy looking cool and dishing out the pain.

Arrrgh! The death of Iorek the Shamed, my Dragon Age pen-and-paper RPG character, to a Shade, on the road from the Lothering graveyard. Poor sod. He slaughtered his way through a graveyard full of demon-possessed skeletons, only to run up against this thing against whom his battle axe was not effective and his mighty armour useless. So he fought, and died, after realising he couldn't escape. Still, it means I get to make a new character! Happy days!

 Setting up a game of X-Wing at BAM! Comics (£2.50 an hour to use a table, not each, per table. Jolly reasonably priced and you can play anything you want; there was a game of Magic going on behind us and then that turned into Conquistador). Me with Obsidian Squadron and JY flailing about trying to write a list.

 The forces. Seven TIE/ln versus two X-Wings and two A-Wings.

 Setup. Two flights ('A' on the right, with the blank space behind O2, and 'B' on the left, O4-O7) against one. Prepare to die, Rebel scum!

 End turn one. Moving in for the kill.

 End turn two. At this point I've lost O4 to X-Wing fire, while the A-Wings' assault missiles both missed, doing (thankfully) no damage at all to my closely packed TIE swarm.

 End turn three. One A-Wing downed, a few bumps as my 'A' flight run into the X-Wings which are now neatly on the tail of 'B' flight who had run into them earlier on, trapping them into facing the wrong way... aiee!

 End turn four. Bloody asteroids! Amazingly I've only lost one other TIE but I don't like these odds of 5:3...

 End turn five. I'm facing the wrong way with everything, and his X-Wings... aren't. Curses!

 End turn six. Predictable results really. Now one-on-one with TIEs against barely damaged Rebel ships; there's no way out for the remains of Obsidian Squadron now!

 End turn seven. Another TIE's bitten the dust. Still three rebel ships. The end is nigh.

And that's that! Taken milliseconds before the surviving TIE disintegrates under a hail of cannon fire from the X-Wings. A well-flown victory for JY, helped enormously by bad positioning and terrible dice rolls from me.

 Rematch. I got my own back in a 150 point game immediately afterwards where I took two Black Squadron pilots, Vader, and three Interceptors led by Baron Fel. This is the point at which JY gave up, having had all his X-Wings destroyed for the loss of one TIE, and the Falcon about to go down under a hail of fire.

A game of Talisman with CH! He took a monk who became EEEEEEVILLLL really early on (and became massively strong, a base attack of 22!), and I ended up with a thief who snuck into the Valley of Fear and seized the Crown of Command despite nearly dying along the way. Yipes! I love this game and really must get some of the expansions. And paint the figures. Must paint the figures.

And a game of Firefly in progress with SB, NR, NV, and AC. AC won, damn his eyes, but at least I got to fly in the 'verse and I was very nearly the winner. Very nearly. I just misjudged things a teeny weeny bit and ended up having to sack Inara from my crew! Sad times!

I have done some other bits and pieces, like some work on an Eversor assassin, starting to repaint the Rhino from the Aderaband Home Defence Militia, and that sort of thing, but really since I got back from North Africa I've just been gaming.

Monday, 18 November 2013

One Month Later (I'm Sure I've Said That Before)!

Yow! (As Kwazii would say.) It has been a whole month since I last posted; suffice it to say that I have not been idle despite my lack of updates.

The main event, as it were, of the communications blackout, has been a trip to Warhammer World with my old mucker Jellicoe of the NHS to fight an Apocalypse 40,000 game. I contributed about 3,000 points of my Righteous Fists, while he threw in 9,000 points of Angels Sanguine (Blood Angels by another name) and a further 12,000 points or so of Hive Fleet Scheer. All in all about 24-25,000 points on the table in the end, with a scenario written by me. As so often in these things, the first run through of the scenario threw up a glaring error: Tyranid deployment was too far (four feet) from the Marine deployment, with the depressing but inevitable result that they were forced to walk towards the enemy and were shot to pieces in the process. But when they did reach the Marines, well! There was some bloodshed then.

Lunatics of the match, however, must go to the Angels Sanguine Death Company, who killed a Heirophant bio-titan in close combat... twice!

 The Tyranids. All bar about 500-1000 points worth in the bottom left corner are Jellicoe's Hive Fleet Scheer.

Tyranid deployment. Note Heirophant!

The bio-titans lead the right flank advance supported by the Heirophant's firepower. Note the Fists dug in to the left, and the Angels Sanguine sat there looking all smug with their ridiculous firepower.

 Heirodule versus Mephiston (AKA Beatty)... there can be only one winner!

Inevitably it was Beatty. A real monster of a character.

The Death Company bring down the Heirophant for the second time...
...then the survivors go toe-to-toe with a Termagant swarm.

This is quite late in the game; the Fists' air support has arrived and is busily engaged in strafing Carnifexes. Note the total destruction of the Tyranid right flank!

 I kept deep striking tunneling creatures but their lack of shooting and my inability to close with the main force meant that, without exception, they got shot apart before they got a chance to assault. In the background you can see the high water mark of the Tyranid advance; Carnifexes to the fore!

 I swamped Beatty with Termagants in a futile attempt to kill him.

Endgame: a decisive victory for the combined Astartes force which saved the world from being exterminatused by the Inquisition. 12,000 points of Tyranids and they killed barely anything. Had we deployed 24" apart instead of 48" I am sure the story would have been different. Perhaps next time!

As well as that, I took part in another two sessions of the Dragon Age RPG that AC is running with SB and MC. We defied death (again) and defeated the monsters within the caverns, getting some loot and preparing a plan for the last stage of the adventure that we are yet to play through.

Widget the elf and Hass the mage duel with the blood mage on the steps, while Iorek the dwarf slugs it out with a demon.

After much blood is shed (most of it Iorek's), the crazy Dwarf axes the blood-mage in the face. Gloating commenced.

In terms of stuff that I've painted, well:

I made a start on the Whirlwind, finishing the gunner (how he enters and exits the bloody thing I don't know, and doing it when the tank's been hit and is, say, on fire, must be a thing of miracles).




I painted the first five of my Lamenters' Death Company, the Lost. They are simply armed, as I intend to add more exotically equipped figures later to bulk the squad size up to 11 plus a Chaplain. They will be delivered into battle via a Stormraven gunship.









(Acting) Chapter Master Florentine and his command squad - the chaps in gold helmets are the remnants of the Honour Guard, the Marines who should really make up the entirety of Florentine's command group. To bulk up the numbers he has seconded Sergeant Leon and Brother-Veteran Thoros, as well as having an Apothecary from the Chapter Apothecarion. The banner is something I'm quite proud of; it's all free-handed and while not perfect certainly does the job!




Another Lamenter. This is Veteran Brother Damaskan, one of the 14 survivors of the 1st Company. Armed with a hand flamer and a power sword, he's wearing a real mix of armour as well as honour peteruges. I love how he's turned out - he looks really brutal and uncompromising.




 These are a birthday present for my friend CH; a squad of Knights of Justice scouts. He recently came into most of a Space Marine army, so I wrote him a list and rummaged around in my various bits boxes, coming up with a squad of Scouts, a Tactical Demi-Squad to accompany his Captain, and a Devastator Squad.




Here are two of the aforementioned Devastators - they are from the 7th Devastator Squad (see right pauldron), 9th Company (hence the blue helmets). Quite proud of these guys; they're an exercise in simple paintjobs - black undercoat, block colours, black wash, apply transfers, base, done.

Phew! After all that it's time to get back to painting and sorting; my other half S has made the salient point that I really should organise my soldiery into 'Keep', 'Sell' and 'Wha...?' What I do with the stuff that falls into the 'Wha...?' category will, I think, vary. Hopefully I will get my blog updates a bit more regular from now on (HA!, say the voices off)!

Painting Points: 19
2013 Total: 286 (196x 28mm, 2x 54mm, 10x vehicles, 2x spaceships, 3x 28mm cavalry, 2x flags)