Tonight P and I went to visit our friend C and his wife L, and C and I took advantage of being in the same place as each other for the first time in a while played a game of Battletech: Alpha Strike. A 500 point game saw a company of his Davion Guards go up against a binary of my Jade Falcon Falcon Guards. We actually played a scenario from the Alpha Strike Commander's Edition rulebook - Hold The Line. I ended up as defender, and had to stop his mechs from exiting my board edge. It turned out to be quite a challenging mission for me, and his two Hunchback -4SPs were absolute monsters.
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Deployment: C about to move his Assault Lance up towards the Jade Falcon defensive line. |
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End Turn 4: The writing is on the wall for the Falcon Guards - they have been reduced to just the Ebon Jaguar and the now armourless Adder! But perhaps one more turn is in order before they concede |
Strictly speaking the result was a draw - C got 500 VP for the surviving machines, and I got 500 VP for reducing his force below half strength - but that's just a technicality. I got my behind well and truly handed to me, and I have a newfound healthy respect for the Hunchback. Especially when they have Speed Demon and are moving at 10" a turn! Overall I think that the scenario didn't favour me - I had an advantage at range, but couldn't make use of it: we were in short range by turn 1 and never fired a long range shot all game. However I have to hand it to C, he played well and exploited success. Next time, spheroids!
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