And you can trust friends! This evening P and I went down to meet up with the local RPG nerds in Llangefni again, and this time instead of playing Dungeons and Dragons, I ran a one-shot game of PARANOIA: Red Clearance Edition. Troubleshooters PIP-R-1, MAR-R-1, REB-R-1, TIN-R-1, ARI-R-1, and SON-R-1 were tasked with a serious and urgent mission to defend Alpha Complex from terrorism! By taking a malfunctioning scrub-bot to a Technical Service Centre.
In the course of this mission, four clones of ARI-R died, two clones of REB-R, one of MAR-R, and one of TIN-R. This meant the casualty rate was 133% amongst the Troubleshooting Team. Additionally, an unknown number of Infrared clearance clones were eliminated (they were probably traitors anyway. Or communists. Or mutants. Or maybe even communist mutant traitors), the Technical Service Centre was set on fire, the scrub-bot was exploded, and several items of mission-critical equipment such as the megaphone and three fragmentation grenades were lost, damaged, destroyed, or - worse - utilised inappropriately.
Following the debriefing, the Combat Officer was both eliminated and promoted, the ARI- line of clones was deleted from the clone genetic database, MAR-R-2 was demoted to MAR-I-2, and TIN-R-2 was promoted to TIN-O-2 and made permanent voluntary mandatory bonus duty Combat Officer.
Final mission status: [error: please report all errors to the <filenotfound> Department]
Everyone seemed to enjoy it which was gratifying and they may even want to play more in the wonderful world of Alpha Complex, where a request for Pom-Poms is met with a robot giving you 27 copies of page 1 of 3 of the Pom-Pom Request Form which must be filled in in triplicate using only blue ink. You still don't have any Pom-Poms. And why haven't you completed the form? Wasting forms is suspicious behaviour, citizen.
![]() |
| My view - the GM screen is actually from the 40K TTRPG Dark Heresy 1st Edition |
In other news, today the Handmaiden of the Everqueen model I'd ordered from Games Workshop at the beginning of the week arrived. I was busily putting her together when I realised I had a spare left arm from one of the 3D prints that might work really well for a new pose...
Of course this led to some decisions. I had originally intended her to be used as "just" a Handmaiden of the Everqueen character in larger games, but the new pose is so cool, and so commanding, that I decided she will replace my existing Aeilliniarie model, who will become the champion of the next unit of Handmaidens that I make. Which of course now means I need to decide how to represent Aeilliniarie's shield without ruining the pose and lines of the new model... and I also need to paint the new version before this coming Tuesday... and I need to rejig my larger lists because I'll be short a Handmaiden (who, regardless, can't sit with the "Lothern Sea Guard" without removing their cool Sea Guard ability to reform before receiving a charge or be able to stand and shoot while doing it). Ah well.
And, as a final note, I realised that the bases I'd put my Azebs and Sultante Sapper on were too big. They're supposed to go on 25mm diameter round bases, not the 32mm rounds I actually used. Guess I'll fix those tomorrow.



No comments:
Post a Comment